Rudiments of Interface
I will try to explain the top-level interface for this atomic object first, and then delve into the mechanics of the working parts within it. Here is the AtomicExclusive subclass of AtomicCommon which implements the atomic object with mutual exclusion semantics (meaning at most one event may hold the atomic at one time) from src/runtime/lockfree/atomic/OFluxLFAtomic.h (simplified somewhat):
typedef EventBase * EventBasePtr; class AtomicExclusive : public AtomicCommon { public: AtomicExclusive(void * data) : AtomicCommon(data) {} virtual int held() const { return ! _waiters.empty(); } virtual void release( std::vector<EventBasePtr > & rel_ev , EventBasePtr &) { EventBaseHolder * ebh = _waiters.pop(); if(ebh) { rel_ev.push_back(EventBasePtr(ebh->ev)); AtomicCommon::allocator.put(ebh); } } virtual bool acquire_or_wait(EventBasePtr & ev, int mode) { EventBaseHolder * ebh = AtomicCommon::allocator.get(ev,mode); bool acquired = _waiters.push(ebh); if(acquired) { AtomicCommon::allocator.put(ebh); // not in use - return it to pool } return acquired; } ... // other things omitted private: ExclusiveWaiterList _waiters; };
Regardless of whether the atomic is currently held or not, multiple threads can be calling the acquire_or_wait() member function on behalf of new events which need to acquire this atomic. Returning a true value from this function indicates that the acquisition succeeded and the event may proceed with further acquisitions, or actually execute its function. Returning a false value indicates that the event has been given-up (implying it is queued internally within the atomic object, and the current thread is forbidden to access it): to the atomic object and will later be released when its turn to hold the atomic happens.
The interface supports other semantics like read-write or pools, which I will describe at a later date in a separate blog posting. The signature of release() adds events to a std::vector (which could be thread local and pre-sized for efficiency) in anticipation of other kinds of atomic objects. Generally the choice of ordering for events within the internal queue is to be first-in first-out (FIFO) since this has the simplest fairness guarantee, and makes writing code easier. The mode argument can specify a "mode" of acquisition, but it is not very useful for this type of atomic object (there is only one mode of acquisition that it supports: "exclusive"). I won't cover the internals of the AtomicCommon::allocator member object, except to say that it is a thread-safe reclamation facility which has a hazard pointers capability (enabling the implementation of the ExclusiveWaiterList class which I will talk about next).
Hang on to this
In order to avoid putting mechanics that ExclusiveWaiterList needs into the events, I have a container object called EventBaseHolder which boxes up the events while they are anywhere near ExclusiveWaiterList. On its own, it is not very interesting, but it is important to describe it before it is used (again simplified for reading):
struct EventBaseHolder { EventBaseHolder( EventBasePtr & a_ev , int a_mode) : ev(a_ev) , next(NULL) , mode(a_mode) {} EventBase * ev; EventBaseHolder * next; int mode; };
The allocator object's get() member function is used to call the constructor (above).
Line up!
The declaration of ExclusiveWaiterList is pretty straight-forward (once I have simplified the code a bit):
template<const size_t v, typename T> inline bool is_val(const T * p) { return reinterpret_cast<size_t>(p) == v; } template<const size_t v, typename T> inline void set_val(T * & p) { reinterpret_cast<size_t &>(p) = v; } class ExclusiveWaiterList { WaiterList() : _head(AtomicCommon::allocator.get(0, EventBaseHolder::None)) , _tail(_head) { set_val<0x0001>(_head->next); } size_t count() const; bool has_waiters() const; bool push(EventBaseHolder * e); EventBaseHolder * pop(); public: EventBaseHolder * _head; EventBaseHolder * _tail; };
When constructed, a new ExclusiveWaiterList has one empty EventBaseHolder element in it (which has mode None). That initial element is a critical part of the implementation of this list. I will describe each of the member functions one by one after I first describe the possible states that the list can be in (abstractly characterized by these three states):
In the empty state, there is no event holding the atomic, and no waiters. The other states have self-explanatory names. The pointer value 0x1 is used as a special marker value since it is not a real (i.e. properly aligned) value for a pointer on i686. States not shown in the diagram (e.g. _head == _tail and _head->next > 0x1) should be unreachable as resting states (no operation is completing past its sequentialization point).
The has_waiters() member function is quite simple to implement with these states in mind:
bool ExclusiveWaiterList::has_waiters() const { EventBaseHolder * h = _head->next; return !is_val<0x0001>(h) && (h != NULL); }
The count() member function is also fairly simple (though it is not used in a context where it needs to be fully safe -- so no hazard pointers are set):
size_t ExclusiveWaiterList::count() const // number of waiters { size_t res = 0; EventBaseHolder * h = _head; while(h && !is_val<0x0001>(h) && h->ev) { ++res; h = h->next; } return res; }
Push
The code to push an event is most easily explained by visualizing the transitions that should happen on the abstract state diagram above:
Here is the (simplified) code which does the push() transitions:
template<typename T> inline T * unmk(T * t) { size_t u = reinterpret_cast<size_t>(t); return reinterpret_cast<T *>(u & ~0x0001); } inline void ev_swap(EventBase * & ev1, EventBase * & ev2) { EventBase * ev = ev1; ev1 = ev2; ev2 = ev; } bool ExclusiveWaiterList::push(EventBaseHolder *e) { bool res = false; e->next = NULL; EventBaseHolder * t = NULL; EventBase * ev = NULL; // hold the event locally ev_swap(ev,e->ev); EventBaseHolder * h = NULL; EventBaseHolder * hn = NULL; while(1) { // h = _head; side-effect: HAZARD_PTR_ASSIGN(h,_head,0); hn = h->next; if(is_val<0x0001>(hn) && __sync_bool_compare_and_swap( &(h->next) , 0x0001 , NULL)) { // empty->held/no ev_swap(e->ev,ev); res = true; break; } else { // (held/no,held/some)->held/some //t = _tail; side-effect HAZARD_PTR_ASSIGN(t,_tail,1); if(unmk(t->next)) { continue; } if(unmk(t) && __sync_bool_compare_and_swap( &(t->next) , NULL , e)) { __sync_bool_compare_and_swap(&_tail,t,e); ev_swap(t->ev,ev); break; } } } HAZARD_PTR_RELEASE(0); HAZARD_PTR_RELEASE(1); return res; }
The __sync_bool_compare_and_swap() are built-in gcc primitives for CAS, and the HAZARD_PTR macros are part of the deferred reclamation capabilities of the AtomicCommon::allocator object. Here are the intermediate results of executing push(e1); push(e2); push(e3); with return results to each invocation:
Pop
The pop() operation is done using CAS operations as well, and returns an event holder if one was in the list.
Here is the (simplified) code:
EventBaseHolder * ExclusiveWaiterList::pop() { EventBaseHolder * r = NULL; EventBaseHolder * h = NULL; EventBaseHolder * hn = NULL; EventBaseHolder * t = NULL; while(1) { HAZARD_PTR_ASSIGN(h,_head,0); //h = _head; side-effect hn = h->next; HAZARD_PTR_ASSIGN(t,_tail,1); //t = _tail; side-effect if(unmk(t) && unmk(t->next)) { __sync_synchronize(); continue; } if(h != _tail && hn != NULL && !is_val<0x0001>(hn) && h->ev != NULL && __sync_bool_compare_and_swap( &_head , h , hn)) { // held/some->held/no,held/some r = h; r->next = NULL; break; } else if(hn==NULL && __sync_bool_compare_and_swap( &(h->next) , hn , 0x0001)) { // held/no->empty break; //empty } } HAZARD_PTR_RELEASE(0); HAZARD_PTR_RELEASE(1); return r; }
With an example of what pop(); pop(); pop(); looks like when there are two waiters (in this case events e1, e2 and then e3 are releasing their hold on the atomic object.
Away to the Races
Is this code correct? Is it possible for races to happen which mutate the list into a state which should not be reachable? These are great questions. Here are some things to check (in terms of parallel operations hitting this data structure happening in thread T1 and thread T2):
- T1 calls push() and T2 calls push(). This can happen. Serialization will happen on the update to _tail->next. The transition values for that location are from either 0x0 or 0x1 -- other values indicate that your _tail variable needs to be re-read.
- T1 calls pop() and T2 calls pop(). Actually this cannot happen. Only one event holds the atomic object (and only it can invoke pop()), so this case is impossible.
- T1 calls push() and T2 calls pop(). This can happen, but only when T2 sees a held state. Transitions (for pop()) from held/some event modify _head and do not interact with push(). Transitions (for pop()) from held/no event modify _head->next when _tail==_head, and will serialize on that change (due to CAS).
Summary
I have presented here a lock-free atomic object implementation which is used to serialize event access to a resource (essentially some kind of object). Rather than block, acquisitions which immediately fail cause events to queue inside of the atomic object, so that when the holding event releases the waiting events are allowed access (in a FIFO manner). The underlying data structure to make this access safe is a modified linked list which allows parallel access from multiple threads without the use of pthread synchronization or semaphores. When used in the lock-free OFlux run-time this atomic object can mediate access to guards in an efficient manner, causing event waits to not turn into thread waits. Since the underlying structure is linked-list based, the necessity to mediate reclamation of the link objects with hazard pointers and loss of cache locality are performance problems. An alternate implementation based on a dynamic buffer consisting of C arrays, might perform even better (or present experience would indicate this to be likely true).